![]() |
|
ConEmu was developed as a simple, accessible and easy-to-use Windows console emulator.
It was built in order to represent multiple consoles as one customizable Graphical User Interface window with various features. Basic application - joint use with FAR manager.
Here are some key features of "ConEmu":
· smooth window resizing;
· several panels in one window;
· tabs for editors, viewers, panels and consoles;
· normal, maximized and full screen window graphic modes;
· window font anti-aliasing: standard, clear type, disabled;
· window fonts: family, height, width, bold, italic, etc.;
· using normal/bold/italic fonts for different parts of console simultaneously;
· cursor: standard console (horisontal) or GUI (vertical);
· for /BufferHeight mode: ve rtical scrolling using keyboard;
· show full output (1K+ lines) of last command in editor/viewer;
· drag and drop (explorer style)
What's New in This Release: [ read full changelog ]
· Timeout for downloading files (Auto-Update) increased to 180 seconds.
· Issue 743: Sometimes Auto-Update fails via proxy.
· Refactoring of menus processing.
· Shell style Drag&Drop allows drops into inactive panes (split-screen). To be more exact pane will be activated on drag-over.
· Sometimes «Quake-style slide down» shows window without sliding.
· New file in ConEmu folder "TypeBuildErrors.cmd". This may be used for colorization errors and warnings in the compiler outputs.
· Some more information with "/log2".
· Issue 834: Too large FPS while using Far 2 truemod.
· Redesign of «Mark & Paste» settings page.

Via: ConEmu Build 121206